LeviLamina
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SharedConstants.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/codebuilder/ProtocolVersion.h"
7#include "mc/world/level/chunk/ActorDigestFormat.h"
8#include "mc/world/level/chunk/BlendVersion.h"
9#include "mc/world/level/chunk/LevelChunkFormat.h"
10#include "mc/world/level/chunk/SubChunkFormat.h"
11#include "mc/world/level/storage/StorageVersion.h"
12
13// auto generated forward declare list
14// clang-format off
15class GameVersion;
17// clang-format on
18
19namespace SharedConstants {
20// static variables
21// NOLINTBEGIN
22MCAPI ::CodeBuilder::ProtocolVersion const& CodeBuilderProtocolVersion();
23
24MCAPI ::ActorDigestFormat const& CurrentActorDigestFormat();
25
26MCAPI ::BlendVersion const& CurrentBlendVersion();
27
28MCAPI ::SemVersionConstant const& CurrentGameSemVersion();
29
30MCAPI ::LevelChunkFormat const& CurrentLevelChunkFormat();
31
32MCAPI ::StorageVersion const& CurrentStorageVersion();
33
34MCAPI ::SubChunkFormat const& CurrentSubChunkFormat();
35
36MCAPI_C bool const& DevInitiallyMuteMusic();
37
38MCAPI uint64 const& DeviceIdMaxLength();
39
40MCAPI_C int const& EduDiscoveryProtocolVersion();
41
42MCAPI_C bool const& IsAdvancedGraphicsEnabled();
43
44MCAPI_C bool const& IsAndroidPlatform();
45
46MCAPI bool const& IsAnyBeta();
47
48MCAPI_C bool const& IsBeta();
49
50MCAPI_C bool const& IsCreatorEditorBuild();
51
52MCAPI_C bool const& IsDevBuild();
53
54MCAPI_C bool const& IsIosPlatform();
55
56MCAPI_C bool const& IsNxPlatform();
57
58MCAPI_C bool const& IsPS4Platform();
59
60MCAPI_C bool const& IsPS5Platform();
61
62MCAPI_C bool const& IsPlaytest();
63
64MCAPI_C bool const& IsPreviewApp();
65
66MCAPI_C bool const& IsSonyPlatform();
67
68MCAPI_C bool const& IsUsingOptimizedFrameBuilder();
69
70MCAPI_C bool const& IsXboxPlatform();
71
72MCAPI int const& MajorVersion();
73
74MCAPI ::std::add_lvalue_reference_t<char const[]> MajorVersionStringFormated();
75
76MCAPI_C int const& MaxChatLength();
77
78MCAPI uint const& MinTickingChunksRadius();
79
80MCAPI ::GameVersion const& MinimumCompatibleGameVersionForLevelData();
81
82MCAPI int const& MinorVersion();
83
84MCAPI ::std::add_lvalue_reference_t<char const[]> MinorVersionStringFormated();
85
86MCAPI ushort const& NetworkDefaultGamePort();
87
88MCAPI ushort const& NetworkDefaultGamePortv6();
89
90MCAPI int const& NetworkDefaultMaxConnections();
91
92MCAPI ushort const& NetworkEphemeralPort();
93
94MCAPI int const& NetworkMaxPlayerCount();
95
96MCAPI int const& NetworkProtocolVersion();
97
98MCAPI int const& PatchVersion();
99
100MCAPI ::std::add_lvalue_reference_t<char const[]> PatchVersionStringFormated();
101
102MCAPI int const& RevisionVersion();
103
104MCAPI_S ::std::add_lvalue_reference_t<char const[]> RevisionVersionStringFormated();
105
106MCAPI_C int const& StoreVersion();
107
108MCAPI_C bool const& TestInfraEnabled();
109
110MCAPI_C bool const& XboxLiveEnabled();
111// NOLINTEND
112
113} // namespace SharedConstants
Definition GameVersion.h:10
Definition SemVersionConstant.h:8