3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/codebuilder/ProtocolVersion.h"
7#include "mc/world/level/chunk/ActorDigestFormat.h"
8#include "mc/world/level/chunk/BlendVersion.h"
9#include "mc/world/level/chunk/LevelChunkFormat.h"
10#include "mc/world/level/chunk/SubChunkFormat.h"
11#include "mc/world/level/storage/StorageVersion.h"
19namespace SharedConstants {
23MCAPI
int getVersionCode();
29MCAPI ::CodeBuilder::ProtocolVersion
const& CodeBuilderProtocolVersion();
31MCAPI ::ActorDigestFormat
const& CurrentActorDigestFormat();
33MCAPI ::BlendVersion
const& CurrentBlendVersion();
35MCAPI ::SemVersionConstant
const& CurrentGameSemVersion();
37MCAPI ::LevelChunkFormat
const& CurrentLevelChunkFormat();
39MCAPI ::StorageVersion
const& CurrentStorageVersion();
41MCAPI ::SubChunkFormat
const& CurrentSubChunkFormat();
44MCAPI
bool const& DebugSettingsEnabled();
46MCAPI
bool const& DevInitiallyMuteMusic();
49MCAPI uint64
const& DeviceIdMaxLength();
52MCAPI
int const& EduDiscoveryProtocolVersion();
54MCAPI
bool const& IsAdvancedGraphicsEnabled();
56MCAPI
bool const& IsAndroidPlatform();
59MCAPI
bool const& IsAnyBeta();
62MCAPI
bool const& IsBeta();
64MCAPI
bool const& IsCreatorEditorBuild();
66MCAPI
bool const& IsDevBuild();
68MCAPI
bool const& IsIosPlatform();
70MCAPI
bool const& IsNxPlatform();
72MCAPI
bool const& IsPS4Platform();
74MCAPI
bool const& IsPS5Platform();
76MCAPI
bool const& IsPlaytest();
78MCAPI
bool const& IsPreviewApp();
80MCAPI
bool const& IsSonyPlatform();
82MCAPI
bool const& IsSupportingFramePacing();
84MCAPI
bool const& IsUsingOptimizedFrameBuilder();
86MCAPI
bool const& IsXboxPlatform();
89MCAPI
int const& MajorVersion();
91MCAPI ::std::add_lvalue_reference_t<char const[]> MajorVersionStringFormated();
94MCAPI
int const& MaxChatLength();
97MCAPI uint
const& MinTickingChunksRadius();
99MCAPI ::GameVersion
const& MinimumCompatibleGameVersionForLevelData();
101MCAPI
int const& MinorVersion();
103MCAPI ::std::add_lvalue_reference_t<char const[]> MinorVersionStringFormated();
105MCAPI ushort
const& NetworkDefaultGamePort();
107MCAPI ushort
const& NetworkDefaultGamePortv6();
109MCAPI
int const& NetworkDefaultMaxConnections();
111MCAPI ushort
const& NetworkEphemeralPort();
113MCAPI
int const& NetworkMaxPlayerCount();
115MCAPI
int const& NetworkProtocolVersion();
117MCAPI
int const& PatchVersion();
119MCAPI ::std::add_lvalue_reference_t<char const[]> PatchVersionStringFormated();
121MCAPI
int const& RevisionVersion();
124MCAPI ::std::add_lvalue_reference_t<char const[]> RevisionVersionStringFormated();
128MCAPI
int const& StoreVersion();
130MCAPI
bool const& TestInfraEnabled();
132MCAPI
bool const& XboxLiveEnabled();
Definition GameVersion.h:10
Definition SemVersionConstant.h:8