LeviLamina
Loading...
Searching...
No Matches
Shader.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
namespace
Json {
class
Value
; }
8
// clang-format on
9
10
namespace
glTF {
11
12
struct
Shader {
13
public
:
14
// Shader inner types define
15
enum class
Type :
int
{
16
FragmentShader = 35632,
17
VertexShader = 35633,
18
};
19
20
public
:
21
// member variables
22
// NOLINTBEGIN
23
::ll::UntypedStorage<8, 32>
mUnk4c1920;
24
::ll::UntypedStorage<4, 4>
mUnk38e2d1;
25
::ll::UntypedStorage<8, 32>
mUnke56583;
26
::ll::UntypedStorage<4, 4>
mUnk34516e;
27
// NOLINTEND
28
29
public
:
30
// prevent constructor by default
31
Shader& operator=(Shader
const
&);
32
Shader(Shader
const
&);
33
Shader();
34
35
public
:
36
// member functions
37
// NOLINTBEGIN
38
#ifdef LL_PLAT_C
39
MCNAPI ::Json::Value
serialize
()
const
;
40
#endif
41
// NOLINTEND
42
};
43
44
}
// namespace glTF
Json::Value
Definition
Value.h:16
ll::UntypedStorage
Definition
Alias.h:14
serialize
Definition
serialize.h:11
src
mc
util
gltf
Shader.h
Generated on
for LeviLamina by
1.16.1