LeviLamina
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FrameCapture.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace cohtml {
6
7struct FrameCapture {
8public:
9 // member variables
10 // NOLINTBEGIN
11 ::ll::UntypedStorage<8, 8> mUnkdddf55;
12 ::ll::UntypedStorage<8, 8> mUnk9e5605;
13 // NOLINTEND
14
15public:
16 // prevent constructor by default
17 FrameCapture& operator=(FrameCapture const&);
18 FrameCapture(FrameCapture const&);
19 FrameCapture();
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual void Release() = 0;
25
26 virtual ~FrameCapture() = default;
27 // NOLINTEND
28
29public:
30 // virtual function thunks
31 // NOLINTBEGIN
32
33 // NOLINTEND
34};
35
36} // namespace cohtml
Definition FrameCapture.h:7