LeviLamina
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SkinAdjustments.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // SkinAdjustments inner types define
8 enum class AnimBits : int {
9 ArmsDown = 0,
10 ArmsOutFront = 1,
11 NoLegAnim = 2,
12 SingleLegs = 3,
13 SingleArms = 4,
14 StatueOfLiberty = 5,
15 DontRenderArmour = 6,
16 NoBobbing = 7,
17 UpsideDown = 8,
18 InvertedCrouch = 9,
19 };
20
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<4, 4, uint> mAnimOverrideBitmask;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30#ifdef LL_PLAT_C
31 MCAPI SkinAdjustments();
32#endif
33 // NOLINTEND
34
35public:
36 // constructor thunks
37 // NOLINTBEGIN
38#ifdef LL_PLAT_C
39 MCFOLD void* $ctor();
40#endif
41 // NOLINTEND
42};
Definition SkinAdjustments.h:5