LeviLamina
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PickUpdateResults.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/world/phys/HitResult.h"
8
9namespace PickUpdater {
10
11struct PickUpdateResults {
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<1, 1, bool> mIsPicking;
16 ::ll::TypedStorage<1, 1, bool> mUpdateHitResults;
17 ::ll::TypedStorage<1, 1, bool> mUpdateDirection;
18 ::ll::TypedStorage<1, 1, bool> mComputePickResult;
19 ::ll::TypedStorage<4, 12, ::Vec3> mCameraPos;
20 ::ll::TypedStorage<4, 12, ::Vec3> mNewPickDirection;
21 ::ll::TypedStorage<8, 136, ::HitResult> mHitResult;
22 ::ll::TypedStorage<8, 136, ::HitResult> mLiquidHitResult;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI ~PickUpdateResults();
29 // NOLINTEND
30
31public:
32 // destructor thunk
33 // NOLINTBEGIN
34 MCAPI void $dtor();
35 // NOLINTEND
36};
37
38} // namespace PickUpdater
Definition PickUpdateResults.h:7