3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/world/phys/HitResult.h"
15 ::ll::TypedStorage<1, 1, bool> mIsPicking;
16 ::ll::TypedStorage<1, 1, bool> mUpdateHitResults;
17 ::ll::TypedStorage<1, 1, bool> mUpdateDirection;
18 ::ll::TypedStorage<1, 1, bool> mComputePickResult;
19 ::ll::TypedStorage<4, 12, ::Vec3> mCameraPos;
20 ::ll::TypedStorage<4, 12, ::Vec3> mNewPickDirection;
21 ::ll::TypedStorage<8, 136, ::HitResult> mHitResult;
22 ::ll::TypedStorage<8, 136, ::HitResult> mLiquidHitResult;
28 MCAPI ~PickUpdateResults();
Definition PickUpdateResults.h:7