LeviLamina
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EntityArmorEquipmentSlotMappingDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/json_util/JsonSchemaObjectNode.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace JsonUtil { class EmptyClass; }
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
18 // NOLINTEND
19
20public:
21 // prevent constructor by default
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCNAPI void _setArmorSlot(::std::string const& slot);
30 // NOLINTEND
31
32public:
33 // static functions
34 // NOLINTBEGIN
35 MCNAPI static void buildSchema(
36 ::std::shared_ptr<
38 );
39 // NOLINTEND
40};
Definition JsonSchemaObjectNode.h:8
Definition EntityArmorEquipmentSlotMappingDefinition.h:13
MCAPI void _setArmorSlot(::std::string const &slot)
static MCAPI void buildSchema(::std::shared_ptr< ::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::EntityArmorEquipmentSlotMappingDefinition > > &root)
Definition Alias.h:14