LeviLamina
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EntityArmorEquipmentSlotMappingDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // member variables
8 // NOLINTBEGIN
10 // NOLINTEND
11
12public:
13 // prevent constructor by default
17
18public:
19 // member functions
20 // NOLINTBEGIN
21 MCNAPI void _setArmorSlot(::std::string const& slot);
22 // NOLINTEND
23};
Definition EntityArmorEquipmentSlotMappingDefinition.h:5
MCAPI void _setArmorSlot(::std::string const &slot)
Definition Alias.h:14