3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/runtime/BaseError.h"
7#include "mc/gametest/framework/GameTestErrorType.h"
11namespace Scripting {
struct ErrorBinding; }
12namespace gametest {
struct GameTestErrorContext; }
38 MCNAPI
GameTestError(::gametest::GameTestErrorType type_, ::std::string
const& message_);
41 ::gametest::GameTestErrorType type_,
42 ::std::string
const& message_,
43 ::std::vector<::std::string> params_
47 ::gametest::GameTestErrorType type_,
48 ::std::string
const& message_,
49 ::std::vector<::std::string> params_,
50 ::std::optional<::gametest::GameTestErrorContext> context_
59 MCNAPI static ::Scripting::ErrorBinding
bind();
69 MCNAPI
void*
$ctor(::gametest::GameTestErrorType type_, ::std::string
const& message_);
72 $ctor(::gametest::GameTestErrorType type_, ::std::string
const& message_, ::std::vector<::std::string> params_);
75 ::gametest::GameTestErrorType type_,
76 ::std::string
const& message_,
77 ::std::vector<::std::string> params_,
78 ::std::optional<::gametest::GameTestErrorContext> context_
Definition BaseError.h:12
Definition GameTestError.h:17
MCAPI GameTestError(::gametest::GameTestErrorType type_, ::std::string const &message_, ::std::vector<::std::string > params_, ::std::optional<::gametest::GameTestErrorContext > context_)
MCAPI void * $ctor(::gametest::GameTestErrorType type_, ::std::string const &message_, ::std::vector<::std::string > params_)
MCAPI GameTestError(::gametest::GameTestError const &)
MCAPI void * $ctor(::gametest::GameTestErrorType type_, ::std::string const &message_)
MCAPI void * $ctor(::gametest::GameTestError &&)
MCAPI void * $ctor(::gametest::GameTestError const &)
MCAPI GameTestError(::gametest::GameTestErrorType type_, ::std::string const &message_, ::std::vector<::std::string > params_)
MCAPI GameTestError(::gametest::GameTestErrorType type_, ::std::string const &message_)
static MCAPI ::Scripting::ErrorBinding bind()
MCAPI GameTestError(::gametest::GameTestError &&)
MCAPI void * $ctor(::gametest::GameTestErrorType type_, ::std::string const &message_, ::std::vector<::std::string > params_, ::std::optional<::gametest::GameTestErrorContext > context_)