LeviLamina
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GameTestError.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ErrorBindingBuilder.h"
7#include "mc/deps/scripting/runtime/Error.h"
8#include "mc/gametest/framework/GameTestErrorType.h"
9
10namespace gametest {
11
13public:
14 // member variables
15 // NOLINTBEGIN
19 // NOLINTEND
20
21public:
22 // prevent constructor by default
23 GameTestError& operator=(GameTestError const&);
26
27public:
28 // member functions
29 // NOLINTBEGIN
31
32 MCAPI GameTestError(
33 ::gametest::GameTestErrorType type_,
34 ::std::string const& message_,
35 ::std::vector<::std::string> params_
36 );
37
38 MCAPI ~GameTestError();
39 // NOLINTEND
40
41public:
42 // static functions
43 // NOLINTBEGIN
44 MCAPI static ::Scripting::ErrorBindingBuilder<::gametest::GameTestError> bind();
45 // NOLINTEND
46
47public:
48 // constructor thunks
49 // NOLINTBEGIN
50 MCAPI void* $ctor(::gametest::GameTestError&&);
51
52 MCAPI void*
53 $ctor(::gametest::GameTestErrorType type_, ::std::string const& message_, ::std::vector<::std::string> params_);
54 // NOLINTEND
55
56public:
57 // destructor thunk
58 // NOLINTBEGIN
59 MCAPI void $dtor();
60 // NOLINTEND
61};
62
63} // namespace gametest
Definition Error.h:7
Definition GameTestError.h:12
Definition Alias.h:14