LeviLamina
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GameTestError.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/scripting/binding_type/ErrorBindingBuilder.h"
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#include "mc/deps/scripting/runtime/Error.h"
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#include "mc/gametest/framework/GameTestErrorType.h"
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namespace
gametest {
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struct
GameTestError
:
public
::Scripting::Error
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<4, 4>
mUnk7154fb;
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::ll::UntypedStorage<8, 24>
mUnka9c735;
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::ll::UntypedStorage<4, 32>
mUnk5e1f8c;
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// NOLINTEND
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public
:
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// prevent constructor by default
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GameTestError
& operator=(
GameTestError
const
&);
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GameTestError
(
GameTestError
const
&);
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GameTestError
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
GameTestError
(
::gametest::GameTestError
&&);
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MCAPI
GameTestError
(
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::gametest::GameTestErrorType type_,
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::std::string
const
& message_,
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::std::vector<::std::string> params_
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);
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MCAPI
~GameTestError
();
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::Scripting::ErrorBindingBuilder<::gametest::GameTestError> bind();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(
::gametest::GameTestError
&&);
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MCAPI
void
*
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$ctor(::gametest::GameTestErrorType type_, ::std::string
const
& message_, ::std::vector<::std::string> params_);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCAPI
void
$dtor();
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// NOLINTEND
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};
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}
// namespace gametest
Scripting::Error
Definition
Error.h:7
gametest::GameTestError
Definition
GameTestError.h:12
ll::UntypedStorage
Definition
Alias.h:14
src
mc
gametest
framework
GameTestError.h
Generated on Sat Apr 26 2025 05:55:45 for LeviLamina by
1.12.0