LeviLamina
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ICameraClientInstance.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
8class LocalPlayer;
9class Vec2;
10// clang-format on
11
13public:
14 // virtual functions
15 // NOLINTBEGIN
16 // vIndex: 0
17 virtual ~ICameraClientInstance() = default;
18
19 // vIndex: 1
20 virtual float getFrameAlpha() = 0;
21
22 // vIndex: 2
23 virtual ::Actor* getCameraActor() = 0;
24
25 // vIndex: 3
26 virtual ::std::optional<bool> isUnderLiquid() = 0;
27
28 // vIndex: 4
29 virtual ::LocalPlayer* getLocalPlayer() = 0;
30
31 // vIndex: 5
32 virtual ::Vec2 getLookDelta() = 0;
33
34 // vIndex: 6
35 virtual float getSecondsSinceProgramStart() = 0;
36
37 // vIndex: 7
38 virtual bool isRealityFullVRMode() = 0;
39 // NOLINTEND
40
41public:
42 // destructor thunk
43 // NOLINTBEGIN
44
45 // NOLINTEND
46
47public:
48 // virtual function thunks
49 // NOLINTBEGIN
50
51 // NOLINTEND
52};
Definition Actor.h:104
Definition ICameraClientInstance.h:12
Definition LocalPlayer.h:63
Definition Vec2.h:5