20 virtual float getFrameAlpha() = 0;
23 virtual ::Actor* getCameraActor() = 0;
26 virtual ::std::optional<bool> isUnderLiquid() = 0;
29 virtual ::LocalPlayer* getLocalPlayer() = 0;
32 virtual ::Vec2 getLookDelta() = 0;
35 virtual float getSecondsSinceProgramStart() = 0;
38 virtual bool isRealityFullVRMode() = 0;