LeviLamina
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MonsterEggStoneType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class MonsterEggStoneType : int {
6 Stone = 0,
7 Cobblestone = 1,
8 StoneBrick = 2,
9 MossyStoneBrick = 3,
10 CrackedStoneBrick = 4,
11 ChiseledStoneBrick = 5,
12 Count = 6,
13};