3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/runtime/Error.h"
7#include "mc/scripting/modules/minecraft/actor/ErrorMemberType.h"
11namespace ScriptModuleMinecraft {
class ScriptActor; }
12namespace ScriptModuleMinecraft {
struct ScriptActorData; }
13namespace Scripting {
struct ErrorBinding; }
16namespace ScriptModuleMinecraft {
36 ::ScriptModuleMinecraft::ErrorMemberType memberType,
38 ::std::string_view functionName
42 ::ScriptModuleMinecraft::ErrorMemberType memberType,
44 ::std::string_view functionName
53 MCNAPI static ::Scripting::ErrorBinding
bind();
60 ::ScriptModuleMinecraft::ErrorMemberType memberType,
62 ::std::string_view functionName
66 ::ScriptModuleMinecraft::ErrorMemberType memberType,
68 ::std::string_view functionName
Definition ScriptActor.h:59
Definition ScriptActorData.h:12
Definition ScriptInvalidActorError.h:18
MCAPI ScriptInvalidActorError(::ScriptModuleMinecraft::ErrorMemberType memberType, ::ScriptModuleMinecraft::ScriptActor const &invalidActor, ::std::string_view functionName)
MCAPI ScriptInvalidActorError(::ScriptModuleMinecraft::ErrorMemberType memberType, ::ScriptModuleMinecraft::ScriptActorData const &invalidActorData, ::std::string_view functionName)
MCAPI void * $ctor(::ScriptModuleMinecraft::ErrorMemberType memberType, ::ScriptModuleMinecraft::ScriptActorData const &invalidActorData, ::std::string_view functionName)
MCAPI ~ScriptInvalidActorError()
MCAPI void * $ctor(::ScriptModuleMinecraft::ErrorMemberType memberType, ::ScriptModuleMinecraft::ScriptActor const &invalidActor, ::std::string_view functionName)
static MCAPI ::Scripting::ErrorBinding bind()