LeviLamina
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LookAtEntityIntent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/WeakEntityRef.h"
7#include "mc/server/sim/ExecutionResult.h"
8
9// auto generated forward declare list
10// clang-format off
11class SimulatedPlayer;
12// clang-format on
13
14namespace sim {
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mEntity;
21 ::ll::TypedStorage<4, 4, int> mCountdown;
22 // NOLINTEND
23
24public:
25 // member functions
26 // NOLINTBEGIN
27 MCAPI ::sim::ExecutionResult execute(::SimulatedPlayer& player);
28 // NOLINTEND
29};
30
31} // namespace sim
Definition SimulatedPlayer.h:50
Definition LookAtEntityIntent.h:16