LeviLamina
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FlowerPlacementType.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
FlowerPlacementType :
int
{
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FlowerForest = 0,
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Forest = 1,
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Overworld = 2,
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Plains = 3,
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Swamp = 4,
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};
src
mc
world
level
levelgen
feature
helpers
FlowerPlacementType.h
Generated on Sat Apr 26 2025 05:56:25 for LeviLamina by
1.12.0