LeviLamina
Loading...
Searching...
No Matches
FlowerPlacementType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class FlowerPlacementType : int {
6 FlowerForest = 0,
7 Forest = 1,
8 Overworld = 2,
9 Plains = 3,
10 Swamp = 4,
11};