LeviLamina
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ProjectileHitEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/phys/HitResult.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<8, 8, ::Actor&> mProjectile;
18 ::ll::TypedStorage<8, 112, ::HitResult const> mHitResult;
19 // NOLINTEND
20
21public:
22 // prevent constructor by default
23 ProjectileHitEvent& operator=(ProjectileHitEvent const&);
25
26public:
27 // member functions
28 // NOLINTBEGIN
30
31 MCAPI ~ProjectileHitEvent();
32 // NOLINTEND
33
34public:
35 // constructor thunks
36 // NOLINTBEGIN
37 MCAPI void* $ctor(::ProjectileHitEvent const&);
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43 MCAPI void $dtor();
44 // NOLINTEND
45};
Definition Actor.h:103
Definition ProjectileHitEvent.h:13