13struct ProjectileHitEvent {
17 ::ll::TypedStorage<8, 8, ::Actor&> mProjectile;
18 ::ll::TypedStorage<8, 136, ::HitResult const> mHitResult;
23 ProjectileHitEvent& operator=(ProjectileHitEvent
const&);
24 ProjectileHitEvent(ProjectileHitEvent
const&);
30 MCAPI ~ProjectileHitEvent();