LeviLamina
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BarrelBlockActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/level/block/actor/ChestBlockActor.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class BlockSource;
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 // vIndex: 25
20 virtual ::std::string getName() const /*override*/;
21
22 // vIndex: 11
23 virtual void onPlace(::BlockSource& region) /*override*/;
24
25 // vIndex: 22
26 virtual void startOpen(::Actor& actor) /*override*/;
27
28 // vIndex: 23
29 virtual void stopOpen(::Actor& actor) /*override*/;
30
31 // vIndex: 50
32 virtual ::SharedTypes::Legacy::LevelSoundEvent getOpenSound() const /*override*/;
33
34 // vIndex: 51
35 virtual ::SharedTypes::Legacy::LevelSoundEvent getCloseSound() const /*override*/;
36
37 // vIndex: 0
38 virtual ~BarrelBlockActor() /*override*/ = default;
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44 MCAPI ::std::string $getName() const;
45
46 MCFOLD void $onPlace(::BlockSource& region);
47
48 MCAPI void $startOpen(::Actor& actor);
49
50 MCAPI void $stopOpen(::Actor& actor);
51
52 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $getOpenSound() const;
53
54 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $getCloseSound() const;
55 // NOLINTEND
56
57public:
58 // vftables
59 // NOLINTBEGIN
60 MCAPI static void** $vftableForRandomizableBlockActorContainerBase();
61
62 MCAPI static void** $vftableForFillingContainer();
63 // NOLINTEND
64};
Definition Actor.h:102
Definition BarrelBlockActor.h:15
Definition BlockSource.h:66
Definition ChestBlockActor.h:32