LeviLamina
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BarrelBlockActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/actor/ChestBlockActor.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockSource;
11class Player;
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 // vIndex: 26
19 virtual ::std::string getName() const /*override*/;
20
21 // vIndex: 11
22 virtual void onPlace(::BlockSource& region) /*override*/;
23
24 // vIndex: 22
25 virtual void startOpen(::Player& player) /*override*/;
26
27 // vIndex: 23
28 virtual void stopOpen(::Player& player) /*override*/;
29
30 // vIndex: 49
31 virtual void playOpenSound(::BlockSource& region) /*override*/;
32
33 // vIndex: 50
34 virtual void playCloseSound(::BlockSource& region) /*override*/;
35
36 // vIndex: 0
37 virtual ~BarrelBlockActor() /*override*/ = default;
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49 MCAPI ::std::string $getName() const;
50
51 MCFOLD void $onPlace(::BlockSource& region);
52
53 MCAPI void $startOpen(::Player& player);
54
55 MCAPI void $stopOpen(::Player& player);
56
57 MCAPI void $playOpenSound(::BlockSource& region);
58
59 MCAPI void $playCloseSound(::BlockSource& region);
60 // NOLINTEND
61
62public:
63 // vftables
64 // NOLINTBEGIN
65 MCAPI static void** $vftableForRandomizableBlockActorContainerBase();
66
67 MCAPI static void** $vftableForFillingContainer();
68 // NOLINTEND
69};
Definition BarrelBlockActor.h:14
Definition BlockSource.h:67
Definition ChestBlockActor.h:28
Definition Player.h:119