LeviLamina
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IMovementStop.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
IMovementStop
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~IMovementStop
() =
default
;
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virtual
bool
isRiding()
const
= 0;
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virtual
bool
isGliding()
const
= 0;
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virtual
bool
hasPassenger()
const
= 0;
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virtual
void
stopRiding() = 0;
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virtual
void
stopGliding() = 0;
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virtual
void
removeAllPassengers() = 0;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
IMovementStop
Definition
IMovementStop.h:5
src
mc
world
actor
player
IMovementStop.h
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