LeviLamina
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UnderWaterSensingSystem Member List

This is the complete list of members for UnderWaterSensingSystem, including all inherited members.

$singleTick(::StrictExecutionContext< ::Filter< ::HorseFlagComponent, ::MobFlagComponent, ::ParrotFlagComponent, ::VehicleComponent, ::CamelFlagComponent, ::PlayerComponent >, ::Read< ::DimensionTypeComponent, ::StateVectorComponent, ::UpdateWaterStateRequestComponent, ::ActorRotationComponent, ::MobBodyRotationComponent, ::PassengerComponent, ::RenderRotationComponent, ::StandAnimationComponent, ::ActorDataFlagComponent, ::AABBShapeComponent, ::OffsetsComponent, ::VanillaOffsetComponent, ::PassengerRenderingRidingOffsetComponent >, ::Write<>, ::AddRemove<::ActorHeadInWaterFlagComponent, ::ActorHeadWasInWaterFlagComponent >, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context, ::StrictEntityContext &entityContext) (defined in UnderWaterSensingSystem)UnderWaterSensingSystem
$tick(::StrictExecutionContext< ::Filter< ::HorseFlagComponent, ::MobFlagComponent, ::ParrotFlagComponent, ::VehicleComponent, ::CamelFlagComponent, ::PlayerComponent >, ::Read< ::DimensionTypeComponent, ::StateVectorComponent, ::UpdateWaterStateRequestComponent, ::ActorRotationComponent, ::MobBodyRotationComponent, ::PassengerComponent, ::RenderRotationComponent, ::StandAnimationComponent, ::ActorDataFlagComponent, ::AABBShapeComponent, ::OffsetsComponent, ::VanillaOffsetComponent, ::PassengerRenderingRidingOffsetComponent >, ::Write<>, ::AddRemove<::ActorHeadInWaterFlagComponent, ::ActorHeadWasInWaterFlagComponent >, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context) (defined in UnderWaterSensingSystem)UnderWaterSensingSystem
$vftable() (defined in UnderWaterSensingSystem)UnderWaterSensingSystemstatic
createSystem() (defined in UnderWaterSensingSystem)UnderWaterSensingSystemstatic
doUnderWaterSensing(::StrictEntityContext const &entity, ::StateVectorComponent const &stateVectorComponent, ::UpdateWaterStateRequestComponent const &request, ::Optional<::ActorHeadInWaterFlagComponent const > headInWater, ::EntityModifier<::ActorHeadInWaterFlagComponent, ::ActorHeadWasInWaterFlagComponent > modifier, ::GetAttachPositionViews const &views, ::IConstBlockSource const &region) (defined in UnderWaterSensingSystem)UnderWaterSensingSystemstatic
singleTick(::StrictExecutionContext< ::Filter< ::HorseFlagComponent, ::MobFlagComponent, ::ParrotFlagComponent, ::VehicleComponent, ::CamelFlagComponent, ::PlayerComponent >, ::Read< ::DimensionTypeComponent, ::StateVectorComponent, ::UpdateWaterStateRequestComponent, ::ActorRotationComponent, ::MobBodyRotationComponent, ::PassengerComponent, ::RenderRotationComponent, ::StandAnimationComponent, ::ActorDataFlagComponent, ::AABBShapeComponent, ::OffsetsComponent, ::VanillaOffsetComponent, ::PassengerRenderingRidingOffsetComponent >, ::Write<>, ::AddRemove<::ActorHeadInWaterFlagComponent, ::ActorHeadWasInWaterFlagComponent >, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context, ::StrictEntityContext &entityContext) (defined in UnderWaterSensingSystem)UnderWaterSensingSystemvirtual
tick(::StrictExecutionContext< ::Filter< ::HorseFlagComponent, ::MobFlagComponent, ::ParrotFlagComponent, ::VehicleComponent, ::CamelFlagComponent, ::PlayerComponent >, ::Read< ::DimensionTypeComponent, ::StateVectorComponent, ::UpdateWaterStateRequestComponent, ::ActorRotationComponent, ::MobBodyRotationComponent, ::PassengerComponent, ::RenderRotationComponent, ::StandAnimationComponent, ::ActorDataFlagComponent, ::AABBShapeComponent, ::OffsetsComponent, ::VanillaOffsetComponent, ::PassengerRenderingRidingOffsetComponent >, ::Write<>, ::AddRemove<::ActorHeadInWaterFlagComponent, ::ActorHeadWasInWaterFlagComponent >, ::GlobalRead<::LocalConstBlockSourceFactoryComponent >, ::GlobalWrite<>, ::EntityFactoryT<> > &context) (defined in UnderWaterSensingSystem)UnderWaterSensingSystemvirtual
~UnderWaterSensingSystem()=default (defined in UnderWaterSensingSystem)UnderWaterSensingSystemvirtual