LeviLamina
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ActorDefinitionAttribute.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/util/FloatRange.h"
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struct
ActorDefinitionAttribute
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 32, ::std::string> name;
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::ll::TypedStorage<4, 4, float> min;
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::ll::TypedStorage<4, 4, float> max;
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::ll::TypedStorage<4, 8, ::FloatRange> value;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
~ActorDefinitionAttribute
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
ActorDefinitionAttribute
Definition
ActorDefinitionAttribute.h:8
ActorDefinitionAttribute::~ActorDefinitionAttribute
MCAPI ~ActorDefinitionAttribute()
ActorDefinitionAttribute::$dtor
MCAPI void $dtor()
src
mc
world
actor
ActorDefinitionAttribute.h
Generated on Fri Jun 13 2025 05:04:57 for LeviLamina by
1.12.0