LeviLamina
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PlayerColors.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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namespace
mce {
class
Color; }
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// clang-format on
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namespace
PlayerUtils::PlayerColors {
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// static variables
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// NOLINTBEGIN
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MCNAPI ::mce::Color
const
& AQUA();
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MCNAPI ::mce::Color
const
& BLUE();
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MCNAPI ::mce::Color
const
& BRIGHT_YELLOW();
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MCNAPI ::mce::Color
const
& DARK_AQUA();
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MCNAPI ::mce::Color
const
& DARK_BLUE();
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MCNAPI ::mce::Color
const
& DARK_GREEN();
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MCNAPI ::mce::Color
const
& GOLD();
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MCNAPI ::mce::Color
const
& GRAY();
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MCNAPI ::mce::Color
const
& GREEN();
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MCNAPI ::mce::Color
const
& LIGHT_GRAY();
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MCNAPI ::mce::Color
const
& LIGHT_PURPLE();
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MCNAPI ::mce::Color
const
& RED();
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MCNAPI ::mce::Color
const
& YELLOW();
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// NOLINTEND
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}
// namespace PlayerUtils::PlayerColors
src
mc
util
PlayerColors.h
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