LeviLamina
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MovementSoundComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/components/MovementSoundTravelType.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<1, 1, bool> mMakesFlySound;
13 ::ll::TypedStorage<1, 1, bool> mMakesStepSound;
14 ::ll::TypedStorage<4, 4, float> mCrystalSoundIntensity;
15 ::ll::TypedStorage<4, 4, int> mLastCrystalSoundPlayTick;
16 ::ll::TypedStorage<4, 4, ::MovementSoundTravelType> mTravelType;
17 // NOLINTEND
18};
Definition MovementSoundComponent.h:8