LeviLamina
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ScriptGameRuleChangeAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/cereal/schema/dynamic/NullType.h"
7#include "mc/world/level/storage/GameRule.h"
8#include "mc/world/level/storage/GameRules.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace ScriptModuleMinecraft { struct ScriptGameRuleChangeAfterEventIntermediateData; }
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
19public:
20 // ScriptGameRuleChangeAfterEvent inner types define
22
23public:
24 // member variables
25 // NOLINTBEGIN
26 ::ll::TypedStorage<4, 4, ::GameRules::GameRulesIndex> mRule;
27 ::ll::TypedStorage<1, 1, ::GameRule::Type> mType;
28 ::ll::TypedStorage<4, 8, ::std::variant<::cereal::NullType, bool, int, float>> mValue;
29 // NOLINTEND
30
31public:
32 // static functions
33 // NOLINTBEGIN
34 MCAPI static ::Scripting::ClassBinding bind();
35 // NOLINTEND
36};
37
38} // namespace ScriptModuleMinecraft
Definition ScriptGameRuleChangeAfterEventIntermediateData.h:12
Definition ScriptGameRuleChangeAfterEvent.h:18
Definition ClassBinding.h:19