LeviLamina
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BlockOcclusionType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class BlockOcclusionType : int {
6 Unknown = 0,
7 HalfSlab = 1,
8 Leaf = 2,
9 ThinConnects2D = 3,
10 Connects2D = 4,
11 IsLiquid = 5,
12 Portal = 6,
13 Ice = 7,
14 Cactus = 8,
15 PowderSnow = 9,
16 SculkShrieker = 10,
17 Default = 11,
18};