LeviLamina
Loading...
Searching...
No Matches
UpdateHorizontalPoseSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/ViewT.h"
7
#include "mc/deps/ecs/strict/EntityModifier.h"
8
#include "mc/deps/ecs/strict/Exclude.h"
9
#include "mc/deps/ecs/strict/Include.h"
10
11
// auto generated forward declare list
12
// clang-format off
13
class
StrictEntityContext
;
14
struct
ActorDataFlagComponent
;
15
struct
ActorMovementTickNeededComponent
;
16
struct
IsHorizontalPoseFlagComponent
;
17
struct
PlayerComponent
;
18
struct
ShouldUpdateBoundingBoxRequestComponent
;
19
struct
TickingSystemWithInfo
;
20
// clang-format on
21
22
namespace
UpdateHorizontalPoseSystem {
23
// functions
24
// NOLINTBEGIN
25
MCNAPI ::TickingSystemWithInfo createSystem();
26
27
MCNAPI
void
tick(
28
::ViewT
<
29
::StrictEntityContext
,
30
::ActorDataFlagComponent
const
,
31
::Include<::PlayerComponent, ::ActorMovementTickNeededComponent>
> tickNeededView,
32
::ViewT
<
33
::StrictEntityContext
,
34
::ActorDataFlagComponent
const
,
35
::Include<::ShouldUpdateBoundingBoxRequestComponent>
,
36
::Exclude<::ActorMovementTickNeededComponent>
> updateBBView,
37
::EntityModifier<::IsHorizontalPoseFlagComponent>
modifier
38
);
39
40
MCNAPI
void
update(
41
::StrictEntityContext
const
& entity,
42
::ActorDataFlagComponent
const
& flags,
43
::EntityModifier<::IsHorizontalPoseFlagComponent>
& modifier
44
);
45
// NOLINTEND
46
47
}
// namespace UpdateHorizontalPoseSystem
EntityModifier
Definition
EntityModifier.h:6
StrictEntityContext
Definition
StrictEntityContext.h:8
ViewT
Definition
ViewT.h:6
ActorDataFlagComponent
Definition
ActorDataFlagComponent.h:9
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
Exclude
Definition
Exclude.h:6
Include
Definition
Include.h:6
IsHorizontalPoseFlagComponent
Definition
IsHorizontalPoseFlagComponent.h:5
PlayerComponent
Definition
PlayerComponent.h:5
ShouldUpdateBoundingBoxRequestComponent
Definition
ShouldUpdateBoundingBoxRequestComponent.h:5
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
UpdateHorizontalPoseSystem.h
Generated on Fri Jun 13 2025 05:04:34 for LeviLamina by
1.12.0