LeviLamina
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ResolvedDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace UI::Resources { struct ResolvedControlData; }
8namespace UI::Resources { struct ResolvedPropertyData; }
9namespace UI::Resources { struct ResolvedTextureData; }
10// clang-format on
11
12namespace UI::Resources {
13
14struct ResolvedDefinition {
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 32, ::std::string> identifier;
19 ::ll::TypedStorage<8, 24, ::std::vector<::UI::Resources::ResolvedControlData>> controlData;
20 ::ll::TypedStorage<8, 24, ::std::vector<::UI::Resources::ResolvedTextureData>> textureData;
21 ::ll::TypedStorage<8, 24, ::std::vector<::UI::Resources::ResolvedPropertyData>> propertyData;
22 // NOLINTEND
23
24public:
25 // member functions
26 // NOLINTBEGIN
27 MCAPI ~ResolvedDefinition();
28 // NOLINTEND
29
30public:
31 // destructor thunk
32 // NOLINTBEGIN
33 MCAPI void $dtor();
34 // NOLINTEND
35};
36
37} // namespace UI::Resources
Definition ResolvedControlData.h:7
Definition ResolvedDefinition.h:7
Definition ResolvedPropertyData.h:7
Definition ResolvedTextureData.h:7