LeviLamina
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EffectComponentBase.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace ParticleSystem {
6
8public:
9 // EffectComponentBase inner types define
10 enum class EffectComponentType : int {};
11};
12
13} // namespace ParticleSystem
Definition EffectComponentBase.h:7