LeviLamina
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ParticleSystemInterface.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/comprehensive/ParticleType.h"
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// auto generated forward declare list
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// clang-format off
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class
CompoundTag
;
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class
HashedString
;
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class
MolangVariableMap
;
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class
Vec3
;
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struct
Particle
;
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// clang-format on
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class
ParticleSystemInterface
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~ParticleSystemInterface
() =
default
;
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virtual
float
getDistanceToCameraSqr(
::Vec3
const
&)
const
= 0;
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virtual
int
getViewDistanceChunks()
const
= 0;
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virtual
float
getParticleViewDistance()
const
= 0;
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virtual ::Particle* instance(::ParticleType,
::Vec3
const
&,
::Vec3
const
&,
int
,
::CompoundTag
const
*) = 0;
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virtual
void
addParticleEffect(
::HashedString
const
&,
::Vec3
const
&,
::MolangVariableMap
const
&) = 0;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
CompoundTag
Definition
CompoundTag.h:23
HashedString
Definition
HashedString.h:5
MolangVariableMap
Definition
MolangVariableMap.h:17
ParticleSystemInterface
Definition
ParticleSystemInterface.h:17
Vec3
Definition
Vec3.h:10
Particle
Definition
Particle.h:5
src
mc
world
ParticleSystemInterface.h
Generated on
for LeviLamina by
1.16.1