LeviLamina
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TileAction.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
PointLighting {
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struct
TileAction
{
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public
:
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// TileAction inner types define
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enum class
Type :
int
{};
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};
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}
// namespace PointLighting
PointLighting::TileAction
Definition
TileAction.h:7
src-server
mc
client
renderer
chunks
point_lighting
TileAction.h
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