LeviLamina
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TileAction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace PointLighting {
6
7struct TileAction {
8public:
9 // TileAction inner types define
10 enum class Type : int {};
11};
12
13} // namespace PointLighting
Definition TileAction.h:7