LeviLamina
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ScriptPlayerInteractWithEntityAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/events/ScriptPlayerInteractWithEntityEvent.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptActor; }
12namespace ScriptModuleMinecraft { class ScriptItemStack; }
13namespace ScriptModuleMinecraft { class ScriptPlayer; }
14namespace Scripting { struct ClassBinding; }
15// clang-format on
16
17namespace ScriptModuleMinecraft {
18
20public:
21 // member variables
22 // NOLINTBEGIN
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCNAPI
37
38 MCNAPI
40
46 );
47
49 // NOLINTEND
50
51public:
52 // static functions
53 // NOLINTBEGIN
54 MCNAPI static ::Scripting::ClassBinding bind();
55 // NOLINTEND
56
57public:
58 // constructor thunks
59 // NOLINTBEGIN
61
63
64 MCNAPI void* $ctor(
69 );
70 // NOLINTEND
71
72public:
73 // destructor thunk
74 // NOLINTBEGIN
75 MCNAPI void $dtor();
76 // NOLINTEND
77};
78
79} // namespace ScriptModuleMinecraft
Definition StrongTypedObjectHandle.h:8
Definition ScriptPlayerInteractWithEntityAfterEvent.h:19
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent const &)
MCAPI ScriptPlayerInteractWithEntityAfterEvent(::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent &&)
MCAPI ScriptPlayerInteractWithEntityAfterEvent(::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent const &)
MCAPI void * $ctor(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > beforeItemStack, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > afterItemStack, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > target)
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent &&)
MCAPI ScriptPlayerInteractWithEntityAfterEvent(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > beforeItemStack, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > afterItemStack, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > target)
Definition ScriptPlayerInteractWithEntityEvent.h:17
Definition Alias.h:14