3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/events/ScriptPlayerInteractWithEntityEvent.h"
11namespace ScriptModuleMinecraft {
class ScriptActor; }
12namespace ScriptModuleMinecraft {
class ScriptItemStack; }
13namespace ScriptModuleMinecraft {
class ScriptPlayer; }
14namespace Scripting {
struct ClassBinding; }
17namespace ScriptModuleMinecraft {
54 MCNAPI static ::Scripting::ClassBinding
bind();
Definition StrongTypedObjectHandle.h:8
Definition ScriptPlayerInteractWithEntityAfterEvent.h:19
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent const &)
MCAPI ScriptPlayerInteractWithEntityAfterEvent(::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent &&)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI ~ScriptPlayerInteractWithEntityAfterEvent()
MCAPI ScriptPlayerInteractWithEntityAfterEvent(::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent const &)
MCAPI void * $ctor(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > beforeItemStack, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > afterItemStack, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > target)
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent &&)
MCAPI ScriptPlayerInteractWithEntityAfterEvent(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > beforeItemStack, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > afterItemStack, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > target)
Definition ScriptPlayerInteractWithEntityEvent.h:17