LeviLamina
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IIslandManager.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace Bedrock { class IIslandCore; }
8namespace Bedrock { class IslandRegistrationInfo; }
9// clang-format on
10
11namespace Bedrock {
12
14public:
15 // virtual functions
16 // NOLINTBEGIN
17 // vIndex: 0
18 virtual ~IIslandManager() = default;
19
20 // vIndex: 1
21 virtual bool registerIsland(::Bedrock::IslandRegistrationInfo&) = 0;
22
23 // vIndex: 2
24 virtual ::std::shared_ptr<::Bedrock::IIslandCore> getIsland(ushort) const = 0;
25
26 // vIndex: 3
27 virtual void start() = 0;
28
29 // vIndex: 4
30 virtual void suspend() = 0;
31
32 // vIndex: 5
33 virtual void resume() = 0;
34
35 // vIndex: 6
36 virtual void stop() = 0;
37
38 // vIndex: 7
39 virtual bool isTransitionComplete() const = 0;
40
41 // vIndex: 8
42 virtual void update() = 0;
43 // NOLINTEND
44
45public:
46 // destructor thunk
47 // NOLINTBEGIN
48
49 // NOLINTEND
50
51public:
52 // virtual function thunks
53 // NOLINTBEGIN
54
55 // NOLINTEND
56};
57
58} // namespace Bedrock
Definition IIslandManager.h:13
Definition IslandRegistrationInfo.h:7