LeviLamina
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BlockClimberSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
BlockPos
;
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class
BlockType
;
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class
IConstBlockSource
;
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struct
TickingSystemWithInfo
;
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// clang-format on
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class
BlockClimberSystem
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
bool
canBlockBeAscendedByJumping(
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::BlockType
const
& block,
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::IConstBlockSource
const
& region,
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::BlockPos
const
& blockPos,
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bool
canStandOnSnow,
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bool
hasLightweightFamily,
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bool
isPlayer
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);
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MCAPI static ::TickingSystemWithInfo createSystem();
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// NOLINTEND
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};
BlockClimberSystem
Definition
BlockClimberSystem.h:13
BlockPos
Definition
BlockPos.h:21
BlockType
Definition
BlockType.h:84
IConstBlockSource
Definition
IConstBlockSource.h:24
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
BlockClimberSystem.h
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