LeviLamina
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BrushShape.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/script_engine/Closure.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace Editor::ScriptModule { class ScriptUIElement; }
12namespace ScriptModuleMinecraft { class ScriptCompoundBlockVolume; }
13// clang-format on
14
15namespace Editor::Brush {
16
18public:
19 // member variables
20 // NOLINTBEGIN
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 BrushShape& operator=(BrushShape const&);
30 BrushShape(BrushShape const&);
31 BrushShape();
32};
33
34} // namespace Editor::Brush
Definition BrushShape.h:17
Definition Alias.h:14