LeviLamina
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GameEventMovementTrackingDefaults.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace GameEventMovementTrackingDefaults {
6// static variables
7// NOLINTBEGIN
8MCAPI bool const& EMIT_FLAP();
9
10MCAPI bool const& EMIT_MOVE();
11
12MCAPI bool const& EMIT_SWIM();
13// NOLINTEND
14
15} // namespace GameEventMovementTrackingDefaults