LeviLamina
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This is the complete list of members for SerializedActorBlockActor, including all inherited members.
$_getUpdatePacket(::BlockSource &) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
$_onUpdatePacket(::CompoundTag const &data, ::BlockSource ®ion) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
$_playerCanUpdate(::Player const &) const (defined in BlockActor) | BlockActor | |
$ctor(::BlockActorType type, ::BlockPos const &pos, ::BlockActorRendererId rendererId) (defined in BlockActor) | BlockActor | |
$dtor() (defined in BlockActor) | BlockActor | |
$eraseLootTable() (defined in BlockActor) | BlockActor | |
$executeEvent(::BlockSource &, ::BlockPos const &pos, ::Block const &, ::std::string const &eventName, ::Actor &actor) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
$fixupOnLoad(::LevelChunk &) (defined in BlockActor) | BlockActor | |
$getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor) | BlockActor | |
$getContainer() (defined in BlockActor) | BlockActor | |
$getContainer() const (defined in BlockActor) | BlockActor | |
$getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor) | BlockActor | |
$getCustomName() const (defined in BlockActor) | BlockActor | |
$getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos, ::BlockSource const *region) const (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
$getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
$getImmersiveReaderText(::BlockSource &) (defined in BlockActor) | BlockActor | |
$getName() const (defined in BlockActor) | BlockActor | |
$getOwningPiston(::BlockSource &) (defined in BlockActor) | BlockActor | |
$getOwningPiston(::BlockSource &) const (defined in BlockActor) | BlockActor | |
$getShadowRadius(::BlockSource &) const (defined in BlockActor) | BlockActor | |
$getUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
$hasAlphaLayer() const (defined in BlockActor) | BlockActor | |
$isPermanentlyRendered() const (defined in BlockActor) | BlockActor | |
$isPreserved(::BlockSource &) const (defined in BlockActor) | BlockActor | |
$isWithinRenderDistance(::Vec3 const &cameraPosition) const (defined in BlockActor) | BlockActor | |
$load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
$loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor) | BlockActor | |
$onChanged(::BlockSource ®ion) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
$onChunkLoaded(::LevelChunk &) (defined in BlockActor) | BlockActor | |
$onChunkUnloaded(::LevelChunk &) (defined in BlockActor) | BlockActor | |
$onCustomTagLoadDone(::BlockSource &) (defined in BlockActor) | BlockActor | |
$onMove() (defined in BlockActor) | BlockActor | |
$onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor) | BlockActor | |
$onPlace(::BlockSource &) (defined in BlockActor) | BlockActor | |
$onRemoved(::BlockSource &) (defined in BlockActor) | BlockActor | |
$onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor) | BlockActor | |
$save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
$saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor) | BlockActor | |
$saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor) | BlockActor | |
$setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor) | BlockActor | |
$setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | |
$setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | |
$shouldPreserve(::BlockSource &) (defined in BlockActor) | BlockActor | |
$tick(::BlockSource ®ion) (defined in BlockActor) | BlockActor | |
$triggerEvent(int, int) (defined in BlockActor) | BlockActor | |
$vftable() | SerializedActorBlockActor | static |
_getClassIdMap() (defined in BlockActor) | BlockActor | static |
_getUpdatePacket(::BlockSource &) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
_loadSerializedActor(::BlockSource ®ion, ::ActorFactory &actorFactory, ::Vec3 const &pos, ::Vec2 const &rotation) const (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
_onUpdatePacket(::CompoundTag const &data, ::BlockSource ®ion) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | virtual |
_playerCanUpdate(::Player const &) const (defined in BlockActor) | BlockActor | virtual |
ACTOR_IDENTIFIER_TAG_NAME() (defined in SerializedActorBlockActor) | SerializedActorBlockActor | static |
ACTOR_TAG_NAME() (defined in SerializedActorBlockActor) | SerializedActorBlockActor | static |
BlockActor() (defined in BlockActor) | BlockActor | |
BlockActor(::BlockActorType type, ::BlockPos const &pos, ::BlockActorRendererId rendererId) (defined in BlockActor) | BlockActor | |
create(class CompoundTag const &nbt) (defined in BlockActor) | BlockActor | static |
create(class CompoundTag const &nbt, class BlockPos const &pos) (defined in BlockActor) | BlockActor | static |
eraseLootTable() (defined in BlockActor) | BlockActor | virtual |
executeEvent(::BlockSource &, ::BlockPos const &pos, ::Block const &, ::std::string const &eventName, ::Actor &actor) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | virtual |
fixupOnLoad(::LevelChunk &) (defined in BlockActor) | BlockActor | virtual |
getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor) | BlockActor | |
getContainer() (defined in BlockActor) | BlockActor | |
getContainer() const (defined in BlockActor) | BlockActor | |
getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor) | BlockActor | |
getCustomName() const (defined in BlockActor) | BlockActor | |
getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos, ::BlockSource const *region) const (defined in SerializedActorBlockActor) | SerializedActorBlockActor | virtual |
getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
getImmersiveReaderText(::BlockSource &) (defined in BlockActor) | BlockActor | |
getName() const (defined in BlockActor) | BlockActor | |
getOwningPiston(::BlockSource &) (defined in BlockActor) | BlockActor | |
getOwningPiston(::BlockSource &) const (defined in BlockActor) | BlockActor | |
getShadowRadius(::BlockSource &) const (defined in BlockActor) | BlockActor | virtual |
getUgcStrings(::CompoundTag const &) const (defined in BlockActor) | BlockActor | |
hasAlphaLayer() const (defined in BlockActor) | BlockActor | virtual |
isPermanentlyRendered() const (defined in BlockActor) | BlockActor | virtual |
isPreserved(::BlockSource &) const (defined in BlockActor) | BlockActor | virtual |
isWithinRenderDistance(::Vec3 const &cameraPosition) const (defined in BlockActor) | BlockActor | virtual |
load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | virtual |
loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor) | BlockActor | virtual |
loadStatic(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BlockActor) | BlockActor | static |
loadUserData(::CompoundTag const &tag) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
MapIdType typedef (defined in BlockActor) | BlockActor | |
MapTypeId typedef (defined in BlockActor) | BlockActor | |
mBB (defined in BlockActor) | BlockActor | |
mCustomName (defined in BlockActor) | BlockActor | |
mPose (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
mPosition (defined in BlockActor) | BlockActor | |
mProperties (defined in BlockActor) | BlockActor | |
mRendererId (defined in BlockActor) | BlockActor | |
mRepairCost (defined in BlockActor) | BlockActor | |
mSerializedActor (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
mTerrainInterlockData (defined in BlockActor) | BlockActor | |
mTickCount (defined in BlockActor) | BlockActor | |
mType (defined in BlockActor) | BlockActor | |
onChanged(::BlockSource ®ion) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | virtual |
onChunkLoaded(::LevelChunk &) (defined in BlockActor) | BlockActor | virtual |
onChunkUnloaded(::LevelChunk &) (defined in BlockActor) | BlockActor | virtual |
onCustomTagLoadDone(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
onMove() (defined in BlockActor) | BlockActor | virtual |
onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor) | BlockActor | virtual |
onPlace(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
onRemoved(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor) | BlockActor | virtual |
onUpdatePacket(::CompoundTag const &data, ::BlockSource ®ion, ::Player const *fromPlayer) (defined in BlockActor) | BlockActor | |
POSE_TAG_NAME() (defined in SerializedActorBlockActor) | SerializedActorBlockActor | static |
Properties typedef (defined in BlockActor) | BlockActor | |
Property enum name (defined in BlockActor) | BlockActor | |
refresh(optional_ref< class BlockSource > blockSource=std::nullopt) (defined in BlockActor) | BlockActor | |
save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in SerializedActorBlockActor) | SerializedActorBlockActor | virtual |
SAVE_DATA_TAG_NAME() (defined in SerializedActorBlockActor) | SerializedActorBlockActor | static |
saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor) | BlockActor | virtual |
saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor) | BlockActor | virtual |
saveUserData(::CompoundTag &tag) const (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor) | BlockActor | virtual |
setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | virtual |
setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor) | BlockActor | virtual |
shouldPreserve(::BlockSource &) (defined in BlockActor) | BlockActor | virtual |
spawnActor(::BlockSource ®ion, ::Direction::Type direction) (defined in SerializedActorBlockActor) | SerializedActorBlockActor | |
tick(::BlockSource ®ion) (defined in BlockActor) | BlockActor | virtual |
triggerEvent(int, int) (defined in BlockActor) | BlockActor | virtual |
~BlockActor() (defined in BlockActor) | BlockActor | virtual |
~SerializedActorBlockActor()=default (defined in SerializedActorBlockActor) | SerializedActorBlockActor | virtual |