27 MovementEffectsReplay& operator=(MovementEffectsReplay
const&);
28 MovementEffectsReplay(MovementEffectsReplay
const&);
29 MovementEffectsReplay();
36 virtual void advanceLiveFrame(
::Actor& actor, ::std::optional<uint64>) ;
38 virtual ::std::bitset<2> getCorrectionTypeBitset()
const ;
47 MCNAPI
void $advanceLiveFrame(
::Actor& actor, ::std::optional<uint64>);
49 MCNAPI ::std::bitset<2> $getCorrectionTypeBitset()
const;
Definition EntityContext.h:15
static MCAPI void ** $vftable()