LeviLamina
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MovementEffectsReplay.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/utilities/IMovementCorrection.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class EntityContext;
12// clang-format on
13
14namespace History {
15
16struct MovementEffectsReplay : public ::IMovementCorrection {
17public:
18 // member variables
19 // NOLINTBEGIN
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 MovementEffectsReplay& operator=(MovementEffectsReplay const&);
28 MovementEffectsReplay(MovementEffectsReplay const&);
29 MovementEffectsReplay();
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 virtual void advanceFrame(::EntityContext& entity) const /*override*/;
35
36 virtual void advanceLiveFrame(::Actor& actor, ::std::optional<uint64>) /*override*/;
37
38 virtual ::std::bitset<2> getCorrectionTypeBitset() const /*override*/;
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44#ifdef LL_PLAT_C
45 MCNAPI void $advanceFrame(::EntityContext& entity) const;
46
47 MCNAPI void $advanceLiveFrame(::Actor& actor, ::std::optional<uint64>);
48
49 MCNAPI ::std::bitset<2> $getCorrectionTypeBitset() const;
50#endif
51
52
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCNAPI static void** $vftable();
59 // NOLINTEND
60};
61
62} // namespace History
Definition Actor.h:114
Definition EntityContext.h:15
static MCAPI void ** $vftable()
Definition IMovementCorrection.h:15
Definition Alias.h:14