LeviLamina
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MovementEffectsReplay.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/utilities/IMovementCorrection.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class EntityContext;
12// clang-format on
13
14namespace History {
15
16struct MovementEffectsReplay : public ::IMovementCorrection {
17public:
18 // member variables
19 // NOLINTBEGIN
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 MovementEffectsReplay& operator=(MovementEffectsReplay const&);
28 MovementEffectsReplay(MovementEffectsReplay const&);
29 MovementEffectsReplay();
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34#ifdef LL_PLAT_S
35 virtual void advanceFrame(::EntityContext&) const /*override*/;
36#else // LL_PLAT_C
37 virtual void advanceFrame(::EntityContext& entity) const /*override*/;
38#endif
39
40#ifdef LL_PLAT_S
41 virtual void advanceLiveFrame(::Actor&, ::std::optional<uint64>) /*override*/;
42#else // LL_PLAT_C
43 virtual void advanceLiveFrame(::Actor& actor, ::std::optional<uint64>) /*override*/;
44#endif
45
46 virtual ::std::bitset<2> getCorrectionTypeBitset() const /*override*/;
47 // NOLINTEND
48
49public:
50 // virtual function thunks
51 // NOLINTBEGIN
52#ifdef LL_PLAT_C
53 MCNAPI void $advanceFrame(::EntityContext& entity) const;
54
55 MCNAPI void $advanceLiveFrame(::Actor& actor, ::std::optional<uint64>);
56
57 MCNAPI ::std::bitset<2> $getCorrectionTypeBitset() const;
58#endif
59
60
61 // NOLINTEND
62
63public:
64 // vftables
65 // NOLINTBEGIN
66 MCNAPI static void** $vftable();
67 // NOLINTEND
68};
69
70} // namespace History
Definition Actor.h:125
Definition EntityContext.h:17
static MCAPI void ** $vftable()
Definition IMovementCorrection.h:15
Definition Alias.h:14