26 ::ll::TypedStorage<8, 32, ::std::string> mLevelSeed;
27 ::ll::TypedStorage<8, 32, ::std::string> mLevelName;
28 ::ll::TypedStorage<8, 32, ::std::string> mLevelType;
29 ::ll::TypedStorage<8, 32, ::std::string> mServerName;
30 ::ll::TypedStorage<2, 2, ushort> mServerPort;
31 ::ll::TypedStorage<2, 2, ushort> mServerPortv6;
32 ::ll::TypedStorage<4, 4, int> mMaxPlayers;
33 ::ll::TypedStorage<4, 4, int> mOpPermissionLevel;
34 ::ll::TypedStorage<8, 32, ::std::string> mDifficulty;
35 ::ll::TypedStorage<8, 32, ::std::string> mServerType;
36 ::ll::TypedStorage<8, 32, ::std::string> mGameMode;
37 ::ll::TypedStorage<8, 32, ::std::string> mLanguage;
38 ::ll::TypedStorage<8, 32, ::std::string> mServerId;
39 ::ll::TypedStorage<4, 4, uint> mMaxThreads;
40 ::ll::TypedStorage<4, 4, int> mServerTickRange;
41 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mExtraTrustedKeys;
42 ::ll::TypedStorage<1, 1, bool> mUseAllowList;
43 ::ll::TypedStorage<1, 1, bool> mIsOnlineMode;
44 ::ll::TypedStorage<1, 1, bool> mForceGameMode;
45 ::ll::TypedStorage<1, 1, bool> mAllowCheats;
46 ::ll::TypedStorage<1, 1, bool> mIsHardcore;
47 ::ll::TypedStorage<1, 1, bool> mAdventureModeOverridesEnabled;
48 ::ll::TypedStorage<1, 1, bool> mDisablePlayerInteractions;
49 ::ll::TypedStorage<1, 1, bool> mTexturePackRequired;
50 ::ll::TypedStorage<1, 1, bool> mUseMsaGamertagsOnly;
51 ::ll::TypedStorage<1, 1, bool> mEnableItemStackNetManager;
52 ::ll::TypedStorage<1, 1, bool> mIsItemTransactionLoggingEnabled;
53 ::ll::TypedStorage<1, 1, bool> mIsPropertiesFileLoaded;
54 ::ll::TypedStorage<1, 1, bool> mIsServerVisibleToLanDiscovery;
55 ::ll::TypedStorage<1, 1, bool> mIsPacketRateLimitingEnabled;
56 ::ll::TypedStorage<1, 1, bool> mEncryptionDisabled;
57 ::ll::TypedStorage<4, 4, int> mMaxViewDistanceChunks;
58 ::ll::TypedStorage<4, 4, ::std::chrono::minutes> mMaxIdleTime;
59 ::ll::TypedStorage<4, 4, int> mServerWakeupFrequency;
60 ::ll::TypedStorage<4, 4, ::TransportLayer> mTransportLayerType;
61 ::ll::TypedStorage<8, 40, ::NetworkAddress> mRemoteServerCommunicationEndpoint;
62 ::ll::TypedStorage<8, 32, ::std::string> mDefaultPlayerPermissionLevel;
63 ::ll::TypedStorage<4, 4, ::std::bitset<3>> mServerTextSettings;
64 ::ll::TypedStorage<1, 1, bool> mEmitServerTelemetry;
65 ::ll::TypedStorage<4, 4, ::LogLevel> mContentLogLevel;
66 ::ll::TypedStorage<1, 1, bool> mIsContentLogConsoleOutputEnabled;
67 ::ll::TypedStorage<1, 1, bool> mIsContentLogFileEnabled;
68 ::ll::TypedStorage<4, 4, float> mWebsocketRetryTime;
69 ::ll::TypedStorage<1, 1, bool> mUseWebsocketEncryption;
70 ::ll::TypedStorage<4, 24, ::NetworkSettingOptions> mNetworkSettings;
71 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::std::string>> mCustomProperties;
72 ::ll::TypedStorage<8, 80, ::PlayerMovementSettings> mPlayerMovementSettings;
73 ::ll::TypedStorage<8, 704, ::ScriptSettings> mScriptSettings;
74 ::ll::TypedStorage<1, 1, ::ChatRestrictionLevel> mChatRestrictionLevel;
75 ::ll::TypedStorage<1, 1, bool> mPersonaDisabled;
76 ::ll::TypedStorage<1, 1, bool> mCustomSkinsDisabled;
77 ::ll::TypedStorage<1, 1, bool> mEmoteChatMute;
78 ::ll::TypedStorage<1, 1, bool> mClientSideGenerationEnabled;
79 ::ll::TypedStorage<4, 8, ::std::optional<float>> mServerBuildRatioOverride;
80 ::ll::TypedStorage<1, 1, bool> mUseHashesForBlockRuntimeIds;
81 ::ll::TypedStorage<1, 1, bool> mBlockNetworkIdsAreHashes;
82 ::ll::TypedStorage<1, 1, bool> mRakNetJoinFloodProtection;
83 ::ll::TypedStorage<1, 1, bool> mAllowUnconnectedPings;
84 ::ll::TypedStorage<1, 1, bool> mAllowSubClientLogin;
85 ::ll::TypedStorage<1, 1, ::NetworkPermissions> mNetworkPermissions;
86 ::ll::TypedStorage<8, 32, ::std::string> mAppId;
87 ::ll::TypedStorage<8, 32, ::std::string> mAppTenantId;
95 MCAPI ::std::unordered_map<::std::string, ::std::string> getChangedValues()
const;
97 MCAPI ::SharedTypes::Legacy::Difficulty getDifficulty()
const;
99 MCAPI ::CommandPermissionLevel getOpPermissionLevel()
const;
107 MCAPI
static bool parseBoolValue(::std::string
const& value);
109 MCAPI static ::GameType parseGameMode(::std::string
const& value);
111 MCAPI
static int parseInt32Value(::std::string
const& value);
117 MCAPI
void* $ctor(::std::string
const& filename);