LeviLamina
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CrashDumpGameplayData.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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struct
CrashDumpFormatEntryImpl
;
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// clang-format on
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struct
CrashDumpGameplayData
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<2, 2>
mUnk3c8d03;
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::ll::UntypedStorage<2, 2>
mUnk656645;
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::ll::UntypedStorage<4, 4>
mUnk73f8c0;
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::ll::UntypedStorage<4, 4>
mUnkbc40f6;
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// NOLINTEND
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public
:
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// prevent constructor by default
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CrashDumpGameplayData
& operator=(
CrashDumpGameplayData
const
&);
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CrashDumpGameplayData
(
CrashDumpGameplayData
const
&);
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CrashDumpGameplayData
();
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public
:
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// static variables
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// NOLINTBEGIN
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MCAPI static ::std::add_lvalue_reference_t<::CrashDumpFormatEntryImpl const[]> kFormat();
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// NOLINTEND
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};
CrashDumpFormatEntryImpl
Definition
CrashDumpFormatEntryImpl.h:8
CrashDumpGameplayData
Definition
CrashDumpGameplayData.h:10
ll::UntypedStorage
Definition
Alias.h:14
src
mc
deps
core
utility
CrashDumpGameplayData.h
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