LeviLamina
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JumpExhaustionSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/EntityModifier.h"
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#include "mc/deps/ecs/strict/Include.h"
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#include "mc/deps/ecs/strict/OptionalGlobal.h"
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#include "mc/world/level/GameType.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorDataFlagComponent
;
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struct
ActorGameTypeComponent
;
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struct
AttributeRequestComponent
;
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struct
ExhaustionComponent
;
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struct
ExternalDataComponent
;
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struct
PlayerComponent
;
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struct
TickingSystemWithInfo
;
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struct
TriggerJumpRequestComponent
;
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// clang-format on
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namespace
JumpExhaustionSystem {
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// functions
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// NOLINTBEGIN
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MCAPI
void
_doJumpExhaustion(
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::StrictEntityContext
const
& entity,
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::ActorDataFlagComponent
const
& actorDataFlagComponent,
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::ActorGameTypeComponent
const
& actorGameTypeComponent,
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::ExhaustionComponent
const
& exhaustionComponent,
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::EntityModifier<::AttributeRequestComponent>
& modifier,
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::GameType
const
& defaultGameType
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);
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MCAPI
void
_tickJumpExhaustion(
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::ViewT
<
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::StrictEntityContext
,
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::Include<::TriggerJumpRequestComponent, ::PlayerComponent>
,
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::ActorDataFlagComponent
const
,
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::ActorGameTypeComponent
const
,
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::ExhaustionComponent
const
> view,
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::EntityModifier<::AttributeRequestComponent>
modifier,
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::OptionalGlobal<::ExternalDataComponent>
externalData
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);
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MCAPI ::TickingSystemWithInfo createSystem();
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// NOLINTEND
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}
// namespace JumpExhaustionSystem
EntityModifier
Definition
EntityModifier.h:6
OptionalGlobal
Definition
OptionalGlobal.h:6
StrictEntityContext
Definition
StrictEntityContext.h:10
ViewT
Definition
ViewT.h:6
ActorDataFlagComponent
Definition
ActorDataFlagComponent.h:8
ActorGameTypeComponent
Definition
ActorGameTypeComponent.h:8
AttributeRequestComponent
Definition
AttributeRequestComponent.h:5
ExhaustionComponent
Definition
ExhaustionComponent.h:5
ExternalDataComponent
Definition
ExternalDataComponent.h:10
Include
Definition
Include.h:6
PlayerComponent
Definition
PlayerComponent.h:5
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:11
TriggerJumpRequestComponent
Definition
TriggerJumpRequestComponent.h:10
src
mc
entity
systems
JumpExhaustionSystem.h
Generated on Sat Apr 26 2025 05:55:37 for LeviLamina by
1.12.0