LeviLamina
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Till.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/agent/agent_components/Direction.h"
7
8namespace AgentComponents::Actions {
9
10struct Till {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<1, 1, ::AgentComponents::Direction> dir;
15 ::ll::TypedStorage<8, 32, ::std::string> item;
16 // NOLINTEND
17
18public:
19 // member functions
20 // NOLINTBEGIN
21 MCAPI ~Till();
22 // NOLINTEND
23
24public:
25 // destructor thunk
26 // NOLINTBEGIN
27 MCFOLD void $dtor();
28 // NOLINTEND
29};
30
31} // namespace AgentComponents::Actions
Definition Till.h:10