3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/EmptyProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
18 virtual ~SplitscreenAppearanceProgressHandler() =
default;
20 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
22 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
24 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
26 virtual ::std::string getTitleText() const ;
28 virtual ::std::
string getName() const ;
34 MCAPI
void $onStart(::MinecraftScreenModel& minecraftScreenModel);
36 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
38 MCAPI ::std::
string $getProgressMessage(::MinecraftScreenModel& minecraftScreenModel) const;
40 MCFOLD ::std::
string $getTitleText() const;
42 MCAPI ::std::
string $getName() const;
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5
Definition SplitscreenAppearanceProgressHandler.h:5
static MCAPI void ** $vftable()