LeviLamina
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ScriptBoxShape.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/scripting/modules/minecraft/debugdrawer/ScriptDebugShape.h"
8
9// auto generated forward declare list
10// clang-format off
11struct ShapeDataPayload;
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleDebugUtilities {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 12, ::Vec3> mBoxBound;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual void populatePacketData(::ShapeDataPayload& packetShapeData) const /*override*/;
28
29 virtual void applyUpdatedData(::ShapeDataPayload const& existing) /*override*/;
30
31 virtual ~ScriptBoxShape() /*override*/;
32 // NOLINTEND
33
34public:
35 // static functions
36 // NOLINTBEGIN
37 MCAPI static ::Scripting::ClassBinding bind();
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43 MCFOLD void $dtor();
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49 MCAPI void $populatePacketData(::ShapeDataPayload& packetShapeData) const;
50
51 MCAPI void $applyUpdatedData(::ShapeDataPayload const& existing);
52
53
54 // NOLINTEND
55
56public:
57 // vftables
58 // NOLINTBEGIN
59 MCAPI static void** $vftable();
60 // NOLINTEND
61};
62
63} // namespace ScriptModuleDebugUtilities
Definition ScriptBoxShape.h:17
Definition ScriptDebugShape.h:27
Definition ClassBinding.h:19
Definition ShapeDataPayload.h:23