LeviLamina
Loading...
Searching...
No Matches
JoystickState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class JoystickState : int {
6 Inactive = 0,
7 Deciding = 1,
8 Tapping = 2,
9 Holding = 3,
10 Move = 4,
11};