LeviLamina
Loading...
Searching...
No Matches
GlidingMoveFinalizeSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/strict/EntityModifier.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
ActorOwnerComponent
;
11
class
StrictEntityContext
;
12
struct
GlidingCollisionDamageComponent
;
13
struct
TickingSystemWithInfo
;
14
// clang-format on
15
16
namespace
GlidingMoveFinalizeSystem {
17
// functions
18
// NOLINTBEGIN
19
MCAPI
void
_tickCollisionDamageHurt(
20
::StrictEntityContext
const
& entity,
21
::ActorOwnerComponent& actorOwnerComponent,
22
::GlidingCollisionDamageComponent
const
& glidingCollisionDamageComponent,
23
::EntityModifier<::GlidingCollisionDamageComponent> modifier
24
);
25
26
MCAPI ::TickingSystemWithInfo createCollisionDamageCalculateSystem();
27
// NOLINTEND
28
29
}
// namespace GlidingMoveFinalizeSystem
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
StrictEntityContext
Definition
StrictEntityContext.h:8
GlidingCollisionDamageComponent
Definition
GlidingCollisionDamageComponent.h:5
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
GlidingMoveFinalizeSystem.h
Generated on
for LeviLamina by
1.16.1