LeviLamina
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Destroy.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace AgentComponents::Actions {
6
7struct Destroy {
8public:
9 // member variables
10 // NOLINTBEGIN
12 // NOLINTEND
13
14public:
15 // prevent constructor by default
16 Destroy& operator=(Destroy const&);
17 Destroy(Destroy const&);
18 Destroy();
19};
20
21} // namespace AgentComponents::Actions
Definition Destroy.h:7
Definition Alias.h:14