LeviLamina
Loading...
Searching...
No Matches
BeehiveBlockActor Member List

This is the complete list of members for BeehiveBlockActor, including all inherited members.

$_getUpdatePacket(::BlockSource &) (defined in BlockActor)BlockActor
$_onUpdatePacket(::CompoundTag const &, ::BlockSource &) (defined in BlockActor)BlockActor
$_playerCanUpdate(::Player const &) const (defined in BlockActor)BlockActor
$ctor(::BlockActorType type, ::BlockPos const &pos, ::BlockActorRendererId rendererId) (defined in BlockActor)BlockActor
$dtor() (defined in BeehiveBlockActor)BeehiveBlockActor
$eraseLootTable() (defined in BlockActor)BlockActor
$executeEvent(::BlockSource &, ::BlockPos const &, ::Block const &, ::std::string const &, ::Actor &) (defined in BlockActor)BlockActor
$fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActor
$getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
$getContainer() (defined in BlockActor)BlockActor
$getContainer() const (defined in BlockActor)BlockActor
$getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
$getCustomName() const (defined in BlockActor)BlockActor
$getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos, ::BlockSource const *region) const (defined in BlockActor)BlockActor
$getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
$getName() const (defined in BlockActor)BlockActor
$getOwningPiston(::BlockSource &) (defined in BlockActor)BlockActor
$getOwningPiston(::BlockSource &) const (defined in BlockActor)BlockActor
$getShadowRadius(::BlockSource &) const (defined in BlockActor)BlockActor
$getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$hasAlphaLayer() const (defined in BlockActor)BlockActor
$isPermanentlyRendered() const (defined in BlockActor)BlockActor
$isPreserved(::BlockSource &) const (defined in BlockActor)BlockActor
$isWithinRenderDistance(::Vec3 const &cameraPosition) const (defined in BlockActor)BlockActor
$load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BeehiveBlockActor)BeehiveBlockActor
$loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor)BlockActor
$onChanged(::BlockSource &) (defined in BlockActor)BlockActor
$onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onCustomTagLoadDone(::BlockSource &) (defined in BlockActor)BlockActor
$onMove() (defined in BlockActor)BlockActor
$onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
$onPlace(::BlockSource &) (defined in BlockActor)BlockActor
$onRemoved(::BlockSource &) (defined in BlockActor)BlockActor
$onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActor
$save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BeehiveBlockActor)BeehiveBlockActor
$saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor)BlockActor
$saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor)BlockActor
$setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor)BlockActor
$setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActor
$tick(::BlockSource &region) (defined in BeehiveBlockActor)BeehiveBlockActor
$triggerEvent(int, int) (defined in BlockActor)BlockActor
$vftable()BeehiveBlockActorstatic
_getClassIdMap() (defined in BlockActor)BlockActorstatic
_getUpdatePacket(::BlockSource &) (defined in BlockActor)BlockActor
_onUpdatePacket(::CompoundTag const &, ::BlockSource &) (defined in BlockActor)BlockActorvirtual
_playerCanUpdate(::Player const &) const (defined in BlockActor)BlockActorvirtual
_revive(::BlockSource &region, ::BeehiveBlockActor::Occupant const &occupant, uchar spawnDirection) (defined in BeehiveBlockActor)BeehiveBlockActor
_tickOccupant(::BlockSource &region, ::BeehiveBlockActor::Occupant &occupant) (defined in BeehiveBlockActor)BeehiveBlockActor
_trySpawnBees(::BlockSource &region) (defined in BeehiveBlockActor)BeehiveBlockActor
BlockActor() (defined in BlockActor)BlockActor
BlockActor(::BlockActorType type, ::BlockPos const &pos, ::BlockActorRendererId rendererId) (defined in BlockActor)BlockActor
create(class CompoundTag const &nbt) (defined in BlockActor)BlockActorstatic
create(class CompoundTag const &nbt, class BlockPos const &pos) (defined in BlockActor)BlockActorstatic
eraseLootTable() (defined in BlockActor)BlockActorvirtual
evictAll(::BlockSource &region, bool angry) (defined in BeehiveBlockActor)BeehiveBlockActor
executeEvent(::BlockSource &, ::BlockPos const &, ::Block const &, ::std::string const &, ::Actor &) (defined in BlockActor)BlockActorvirtual
fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
getContainer() (defined in BlockActor)BlockActor
getContainer() const (defined in BlockActor)BlockActor
getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
getCustomName() const (defined in BlockActor)BlockActor
getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos, ::BlockSource const *region) const (defined in BlockActor)BlockActorvirtual
getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
getName() const (defined in BlockActor)BlockActor
getOwningPiston(::BlockSource &) (defined in BlockActor)BlockActor
getOwningPiston(::BlockSource &) const (defined in BlockActor)BlockActor
getShadowRadius(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
hasAlphaLayer() const (defined in BlockActor)BlockActorvirtual
isPermanentlyRendered() const (defined in BlockActor)BlockActorvirtual
isPreserved(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
isWithinRenderDistance(::Vec3 const &cameraPosition) const (defined in BlockActor)BlockActorvirtual
load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BeehiveBlockActor)BeehiveBlockActorvirtual
loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor)BlockActorvirtual
loadStatic(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BlockActor)BlockActorstatic
MapIdType typedef (defined in BlockActor)BlockActor
MapTypeId typedef (defined in BlockActor)BlockActor
mBB (defined in BlockActor)BlockActor
mCustomName (defined in BlockActor)BlockActor
mOccupants (defined in BeehiveBlockActor)BeehiveBlockActor
mPosition (defined in BlockActor)BlockActor
mProperties (defined in BlockActor)BlockActor
mRendererId (defined in BlockActor)BlockActor
mRepairCost (defined in BlockActor)BlockActor
mShouldSpawnBees (defined in BeehiveBlockActor)BeehiveBlockActor
mTerrainInterlockData (defined in BlockActor)BlockActor
mTickCount (defined in BlockActor)BlockActor
mType (defined in BlockActor)BlockActor
onChanged(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onCustomTagLoadDone(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onMove() (defined in BlockActor)BlockActorvirtual
onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActorvirtual
onPlace(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onRemoved(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActorvirtual
onUpdatePacket(::CompoundTag const &data, ::BlockSource &region, ::Player const *fromPlayer) (defined in BlockActor)BlockActor
Properties typedef (defined in BlockActor)BlockActor
Property enum name (defined in BlockActor)BlockActor
refresh(optional_ref< class BlockSource > blockSource=std::nullopt) (defined in BlockActor)BlockActor
save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BeehiveBlockActor)BeehiveBlockActorvirtual
saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor)BlockActorvirtual
saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor)BlockActorvirtual
saveUserData(::CompoundTag &tag) const (defined in BeehiveBlockActor)BeehiveBlockActor
setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor)BlockActorvirtual
setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActorvirtual
tick(::BlockSource &region) (defined in BeehiveBlockActor)BeehiveBlockActorvirtual
triggerEvent(int, int) (defined in BlockActor)BlockActorvirtual
tryAdmit(::Actor &actor) (defined in BeehiveBlockActor)BeehiveBlockActor
~BeehiveBlockActor() (defined in BeehiveBlockActor)BeehiveBlockActorvirtual
~BlockActor() (defined in BlockActor)BlockActorvirtual