LeviLamina
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ActorSkeletalAnimationPtr.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7
8// auto generated forward declare list
9// clang-format off
12class HashedString;
13// clang-format on
14
15class ActorSkeletalAnimationPtr {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::ActorAnimationInfo>> mActorAnimationInfoPtr;
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 ActorSkeletalAnimationPtr();
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCAPI ActorSkeletalAnimationPtr(
30 ::Bedrock::NotNullNonOwnerPtr<::ActorAnimationGroup> const& animationGroup,
31 ::HashedString const& name
32 );
33
34 MCAPI ~ActorSkeletalAnimationPtr();
35 // NOLINTEND
36
37public:
38 // static variables
39 // NOLINTBEGIN
40 MCAPI static ::ActorSkeletalAnimationPtr const& NONE();
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
46 MCAPI void*
47 $ctor(::Bedrock::NotNullNonOwnerPtr<::ActorAnimationGroup> const& animationGroup, ::HashedString const& name);
48 // NOLINTEND
49
50public:
51 // destructor thunk
52 // NOLINTBEGIN
53 MCFOLD void $dtor();
54 // NOLINTEND
55};
Definition ActorAnimationGroup.h:23
Definition ActorAnimationInfo.h:13
Definition HashedString.h:5