LeviLamina
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MinecraftGame.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
MinecraftGame
{
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public
:
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// MinecraftGame inner types declare
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// clang-format off
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struct
InitContext
;
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// clang-format on
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// MinecraftGame inner types define
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enum class
DeviceLostState : uint {};
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enum class
SurfaceState : uint {};
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enum class
SuspendState : uint {};
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enum class
WorkList : uint {};
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struct
InitContext
{};
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};
MinecraftGame::InitContext
Definition
MinecraftGame.h:21
MinecraftGame
Definition
MinecraftGame.h:5
src-client
mc
client
game
MinecraftGame.h
Generated on Fri Dec 12 2025 16:34:18 for LeviLamina by
1.12.0