LeviLamina
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HeartbeatServerComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/molang/ExpressionNode.h"
7#include "mc/world/actor/RenderParams.h"
8
9struct HeartbeatServerComponent {
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<8, 16, ::ExpressionNode> mHeartRateExpression;
14#ifdef LL_PLAT_S
15 ::ll::TypedStorage<8, 496, ::RenderParams> mRenderParams;
16#else // LL_PLAT_C
17 ::ll::TypedStorage<8, 512, ::RenderParams> mRenderParams;
18#endif
19 // NOLINTEND
20
21public:
22 // prevent constructor by default
23 HeartbeatServerComponent& operator=(HeartbeatServerComponent const&);
24 HeartbeatServerComponent(HeartbeatServerComponent const&);
25 HeartbeatServerComponent();
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI ::HeartbeatServerComponent& operator=(::HeartbeatServerComponent&&);
31 // NOLINTEND
32};