LeviLamina
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GameRulesChangedPacketPayload.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/network/packet/GameRulesChangedPacketData.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<8, 24, ::GameRulesChangedPacketData> mRuleData;
13 // NOLINTEND
14
15public:
16 // prevent constructor by default
20
21public:
22 // member functions
23 // NOLINTBEGIN
24 MCFOLD ::GameRulesChangedPacketPayload& operator=(::GameRulesChangedPacketPayload&&);
25 // NOLINTEND
26};
Definition GameRulesChangedPacketPayload.h:8