LeviLamina
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GameRulesChangedPacketPayload.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/network/packet/GameRulesChangedPacketData.h"
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struct
GameRulesChangedPacketPayload
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::GameRulesChangedPacketData> mRuleData;
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// NOLINTEND
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public
:
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// prevent constructor by default
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GameRulesChangedPacketPayload
& operator=(
GameRulesChangedPacketPayload
const
&);
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GameRulesChangedPacketPayload
(
GameRulesChangedPacketPayload
const
&);
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GameRulesChangedPacketPayload
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCFOLD ::GameRulesChangedPacketPayload& operator=(
::GameRulesChangedPacketPayload
&&);
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// NOLINTEND
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};
GameRulesChangedPacketPayload
Definition
GameRulesChangedPacketPayload.h:8
src-server
mc
network
packet
GameRulesChangedPacketPayload.h
Generated on Sun Oct 12 2025 06:31:55 for LeviLamina by
1.12.0