3#include "mc/_HeaderOutputPredefine.h"
5namespace ServerPlayerBlockUseHandler {
7enum class PredictionValidationError : uchar {
10 ClientPredictionMissing = 1 << 0,
11 ClientBlockPredictionIncorrect = 1 << 1,
12 ClientItemPredictionBadSource = 1 << 3,
13 ClientItemPredictionBadResult = 1 << 4,
14 RejectItemPrediction = 1 << 5,