LeviLamina
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PredictionValidationError.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace ServerPlayerBlockUseHandler {
6
7enum class PredictionValidationError : uchar {
8 // bitfield representation
9 None = 0,
10 ClientPredictionMissing = 1 << 0,
11 ClientBlockPredictionIncorrect = 1 << 1,
12 ClientItemPredictionBadSource = 1 << 3,
13 ClientItemPredictionBadResult = 1 << 4,
14 RejectItemPrediction = 1 << 5,
15};
16
17}