LeviLamina
Loading...
Searching...
No Matches
ScriptUIElement.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/deps/scripting/script_engine/Closure.h"
8
9// auto generated forward declare list
10// clang-format off
11class Vec3;
12// clang-format on
13
14namespace Editor::ScriptModule {
15
17public:
18 // member variables
19 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 ScriptUIElement& operator=(ScriptUIElement const&);
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCAPI ::std::variant<float, bool, ::Vec3, ::std::string> const getInitialValue() const;
34
35 MCAPI ::Scripting::Closure<void(::std::variant<float, bool, ::Vec3, ::std::string>)> const getValueChanged() const;
36 // NOLINTEND
37
38public:
39 // static functions
40 // NOLINTBEGIN
41 MCAPI static ::Scripting::ClassBindingBuilder<::Editor::ScriptModule::ScriptUIElement> bindScript();
42 // NOLINTEND
43};
44
45} // namespace Editor::ScriptModule
Definition ScriptUIElement.h:16
Definition Vec3.h:10
Definition Alias.h:14