LeviLamina
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SyncGameTestFunctionRunResult.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/gametest/framework/IGameTestFunctionRunResult.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace gametest { struct GameTestError; }
11// clang-format on
12
13namespace gametest {
14
15class SyncGameTestFunctionRunResult : public ::gametest::IGameTestFunctionRunResult {
16public:
17 // member variables
18 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 SyncGameTestFunctionRunResult& operator=(SyncGameTestFunctionRunResult const&);
25 SyncGameTestFunctionRunResult(SyncGameTestFunctionRunResult const&);
26 SyncGameTestFunctionRunResult();
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 virtual bool isComplete() const /*override*/;
32
33 virtual ::std::optional<::gametest::GameTestError> getError() /*override*/;
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39 MCNAPI bool $isComplete() const;
40
41 MCNAPI ::std::optional<::gametest::GameTestError> $getError();
42
43
44 // NOLINTEND
45
46public:
47 // vftables
48 // NOLINTBEGIN
49 MCNAPI static void** $vftable();
50 // NOLINTEND
51};
52
53} // namespace gametest
Definition IGameTestFunctionRunResult.h:12
MCAPI ::std::optional<::gametest::GameTestError > $getError()
Definition GameTestError.h:17
Definition Alias.h:14